Rule #1: You admire a character more for trying than for their successes.
Rule #2: You’ve got to keep in mind what’s interesting to you as an audience. Not what’s fun to do as a writer. The two can be very different.
Rule #3: Trying for theme is important. However you won’t see what the story is about until you’re at the end of the story. Got it? Now rewrite.
Rule #4: Once upon a time there was______. Every day _______. One day________. Because of that,______. Until finally______.
Rule #5: Simplify. Focus. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
Rule #6: What’s your character good at/most comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
Rule #7: Come up with your ending before you figure out your middle. Seriously, endings are hard. Get yours working up front.
Rule #8: Finish your story. Let go if it isn’t perfect. In an ideal world you have both, but move on. Do better next time.
Rule #9: When you’re stuck, make a list of what would and wouldn’t happen next. Material to get you unstuck will show up.
Rule #10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
Rule #11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
Rule #12: Discount the first idea that comes to mind. And the 2nd, and the 3rd and 4th and 5th. Get the obvious ones out of the way. Surprise yourself.
Rule #13: Give your characters opinions. Passive/malleable might seem likeable as you write, but it’s poison to the audience.
Rule #14: Why must you tell this story? What’s the belief burning within you that this story feeds off of? That’s the heart of it.
Rule #15: If you were your character in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
Rule #16: What are the stakes? Give us a reason to root for the character. What happens if they don’t succeed? Stack the odds against them.
Rule #17: No work is ever wasted. If it doesn’t work, let go and move on. It’ll come back around and be useful later.
Rule #18: You have to know yourself: the difference between being yourself and fussing. Story is testing, not refining.
Rule #19: Coincidences to get characters into trouble are great, coincidences to get them out of it are cheating.
Rule #20: Exercise: Take the building blocks out of a movie you dislike. How’d you arrange them into what you do like?
Rule #21: You gotta identify with your characters/situations. You can’t just write “cool.” What would make you act that way?
Rule #22: What’s the essence of your story? The most economical telling of it? If you know that, you can build out from there.
Corey Mandell is an award-winning playwright and screenwriter who has written projects for Ridley Scott, Wolfgang Petersen, Harrison Ford, Julia Roberts, John Travolta, Meg Ryan, Julia Roberts, Warner Brothers, Universal, 20th Century Fox, Fox 2000, Fox Family, Working Title, Paramount, Live Planet, Beacon Films, Touchstone, Trilogy, Radiant, Kopelson Entertainment and Walt Disney Pictures. Corey is a distinguished instructor at UCLA, where he earned his MFA. His students have gone on to sell or option scripts to Warner Brothers, Paramount Sony Pictures, Disney, Fox, Fox 2000, MGM, Universal...
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